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    https://github.com/splaplapla/procon_bypass_man で遊んでみます。
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    別のサーバーを使ってできるそうなので。 1. Wi-Fi接続設定画面に進み、Wi-Fiユーザー情報を消去。DSの再起動がかかる 2. ゲームを起動し、フレンドリストを消す 3. 次にWi-Fi接続設定画面に進み、アクセスポイント設定(AOSS推奨)を行う 4. 設定できたら、さらに設定で、DNSのプライマリに"46.4.79.141"を入力 5. 接続テストが完了したら、そのまま設定保存をし、DSの電源を切る 6. Wi-Fi接続コードをPARで適用し、ゲームを起動(Datel社のPAR以外ではフリーズしてしまう) 7. そのままWi-Fi接続 Wi-Fi接続コードは以下 (Wi-Fi接続先が任天堂のサーバーに限られているという仕様を無効化するコード) ::Bypass HTTPS v0.7 for [AMCJ] MARIOKARTDS(Japan version) 5200FD08 EE070F90 E20003AC 00000046 CA02A20D 58CC4B0B D105429C 785C185B 3301701C D1FA4224 00A45E14 3202D005 D3EF1909 881403A1 4778E7F9 EE070F90 E8BD801E 2F2F3A73 D2EBD891 0B8000F8 0009000A 00000000 0200FD08 E92D401E 0200FD0C FAFFC1A6 D2000000 00000000 この方法を行って生じた、いかなる破損・不具合の責任は一切持ちません。
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    ぽん。
    2023年01月10日 13:00 更新
    ぽん(´ ゚д゚`)ぽん まぁそろそろなんかかいてもいい頃か(´ ゚д゚)どうもぽんです。テーン。 アズレンやったりギターとか弾いたりしてます(´ ゚д゚) ギターは適当に動画とか投げて貰えるとテキトーに弾きます(´ ゚д゚) 基本ボクっ娘好き(´ ゚д゚)というか少年っぽい感じが好きというか。 ショタっ子も大好物です(´ ゚д゚)子ギルかわいい。 アズレンは大湊でまったりやってます(´ ゚д゚)カッシンダウンズ好き 通常海域ドロップ艦は全部出した感じ とりあえず大体いつも100%勢です ギターはメタル畑出身の雑食(´ ゚д゚)結構なんでも聴く 激しいのが好きだけど。 メインギター Ibanez Prestige RG2550ZA Mystic Night Metallic Rear:DiMarzio The Tone Zone Center:DiMarzio True Velvet Middle Front:DiMarzio Air Norton メインギター(7弦) Ibanez Premium UV70P BK Steve Vai Signature Model Rear:DiMarzio Blaze(H) bridge pickup Center:DiMarzio Blaze(S) middle pickup Front:DiMarzio Blaze(H) neck pickup ベース YAMAHA TRBX 304 WHITE Rear/Front:YAMAHA M3 pickup マイク SHURE SM58-LCE オーディオインターフェイス focusrite scarlett18i8 Gen3 ミキサー YAMAHA MG06 ケーブル:楽器周り BELDEN8412(NEUTRIK NC3MXX-B/NC3FXX-B)      マイク MOGAMI 2534(NEUTRIK NC3MXX-B/NC3FXX-B)      A/I周り MOGAMI 2534(NEUTRIK NC3MXX-B/NC3FXX-B) 現在のメイン構成 ギター Hughes&Kettner Black Spirit 200 Floor→BOSS Equalizer GE-7(Buffered Bypass用) Pre Loop 1 : Ibanez Tube Screamer TS-9 Pre Loop 2:Xotic EP Booster Effect Loop:MXR M108S ケーブル:6弦 BELDEN 8428 (SWITCHCRAFT 280 / 226)      7弦 BELDEN 9395 (SWITCHCRAFT 280 / 226) ベース Electro-harmonix Battalion(Bass Preamp/D.I. wtih Built-in Compressor) ケーブル:BELDEN 9395 (SWITCHCRAFT 280 / 226) 所持マルチエフェクター BOSS GT-001(貸与中) 所持コンパクトエフェクター BOSS POWER STACK ST-2 BOSS Acoustic Simulator AC-3 BOSS Volume Pedal FV-30H BOSS Compression Sustainer CS-3
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    ポケットドラゴンハンター(仮)
    2015年05月07日 00:11 更新
    不快にさせたらゴメンね☆(ゝω・)vキャピ 現在進行中 ・ド ラ ゴ ン ク エ ス ト 1 0 ・ポケットモンスター ・モンスターハンター PS3ID : bypass-city 3DSフレンドコード : 1418-6936-7243 Twitter : https://twitter.com/bypass1013 Skype : bypass4441 
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    Osu! Let's osu!
    2012年06月08日 17:02 更新
    Hello, my name is Sam. Let me introduce you to the J-music infested world of osu!, a rhythm game made by some Australian guy... I can only speak English unfortunately. My Japanese is not good at all. ----- osu! info: osu! is a PC rhythm game based off games such as Osu! Tatakae! Ouendan, Elite Beat Agents, etc.. The idea was brought up by some Australian guy going by the name "peppy", or "ppy" as we see him in-game. osu! is free to download and play. Downloading songs to play (beatmaps) is free as well. There is a subscription service that you pay for a certain number of months, and this allows you to be able to change your username ONCE, bypass the usual download limit (you can't download too many beatmaps at once, and the site doesn't like you downloading old dead beatmaps that haven't been updated in years), and have your username in another colour in chat and on replays. A big aspect of osu! is it's multiplayer and ranking system. In singeplayer, you can play any song you have and pause at any time you want, and if you finish the beatmap your score goes online into the rankings (if the song is eligible for rankings). You can also watch the replays of the top 40 ranking players of any song's difficulty, and your own replays too if you allow them to be saved. In multiplayer, you go into rooms and play songs with others at the same time, being able to view how they're doing from the little bars on the left. Songs you complete successfully in multiplayer will also count as ranked scores, although there is no way to get replays for multiplayer. (Apart from recording it yourself of course...) The thing I like about osu! the most however is the large community and the large amount of songs (beatmaps) available because of that. The game runs solely on player-made beatmaps with more experiences beatmappers (beatmap creators) moderating them so nothing silly gets the capability for ranked scores. The maker, peppy himself, only has about 5 beatmaps. Many of the beatmaps however are stuff like Anime opening and ending songs, nightcore and other random stuff, but there are quite a few English songs and many instrumentals you could get used to. If you can't tolerate ethnic diversity or high-pitch-girl-voice-songs being played in multiplayer though, I'd advise you stay away from multiplayer. osu! can be played with generally most things that move the cursor and two kinds of inputs for two keyboard buttons. The most typical styles of play are mouse using left and right click, mouse using two keyboard keys, tablet with tapping or tablet with keyboard keys. There are a few who use a touchscreen somehow... There's also osu! for android and iPhone, although that costs for getting it and getting songs too I think. History info here: http://osu.ppy.sh/p/history FAQ for gameplay here: http://osu.ppy.sh/p/faq ----- I play usually on Saturdays, so I guess I'll try to stream on those times too. If you have any questions, don't hesitate to ask...as long as it's in English, please.